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Graphic narrative

Hakan Keleş

Published Apr 14, 2021

Comics practitioner and theorist Will Eisner understands that the term "graphic narrative" is "a generic description of any narration that employs image to transmit an idea" and "film and comics both engage in graphic narrative," (Eisner, 1996) Images arranged to create a meaningful sequence might been consider the core structure of graphic narrative. As comics, graphic narrative, through its most basic composition in frames and gutters—in which it is able to gesture at the pacing and hythm of reading and looking through the various structures of each individual page—calls a reader's attention visually and spatially to the act, process, and duration of interpretation. (Chute, DeKoven, 2006) The relationship between graphic narrative and architecture is almost as old as the existence of mass media. From Le Corbusier’s early fascination with Rodolphe Töpffer’s comic strips, to Archigram’s and Utopie’s use of science fiction comic-book anthologies, comics have fascinated architects with their unique capacity to gather together communication, space, and movement. (Lus Arana, 2013)

References


Chute H. L., DeKoven M. (2006), Introduction: Graphic Narrative, MFS Modern Fiction Studies, Volume 52, Number 4.

Lus Arana, K. (2013). Comics and Architecture, Comics in Architecture: A (not so) Short Recount of the Interactions Between Architecture and Graphic Narrative. Mas Context.

Eisner, W. (1996), Graphic Storytelling & Visual Narrative, Tamarac, FL: Poorhouse.

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